Improved Controller Support
One of the biggest improvements in input functionality in Unreal Engine is the addition of support for more controllers. In the past, players were limited to using a keyboard and mouse or a gamepad. However, with the rise of virtual reality (VR) and motion controllers, players now have even more options for controlling their characters.
Unreal Engine supports a wide range of controllers, including VR controllers, motion controllers, and gamepads. This allows developers to create games that are compatible with a variety of devices and input methods.
Improved Cross-Platform Play
Another way in which Unreal Engine has improved input functionality is through cross-platform play. With cross-platform play, players can now connect and play together regardless of the platform they are using.
This means that players on PC can now play with players on console or mobile devices. Cross-platform play also allows for more varied input methods, as players can use a keyboard and mouse on one device and a controller on another.
Improved Input Mapping
Input mapping is the process of assigning actions to specific buttons or controls on a controller. Unreal Engine has made it easier for developers to create custom input mappings, allowing them to tailor the game to specific players’ preferences.
This makes it easier for players to control their characters and perform tasks in the game, as they can map their preferred controls to specific actions.
Improved Input Validation
Input validation is the process of ensuring that the input received from a player is valid. Unreal Engine has improved its input validation system, making it more robust and reliable.
This means that developers can be sure that the input they receive is valid and can be used to control the game. This also helps prevent cheating and other forms of exploitation in games.
Improved Scripting Support
Finally, Unreal Engine has improved its scripting support, making it easier for developers to create custom input functionality. With Unreal Engine’s Blueprint visual scripting system, developers can easily create custom input controls without having to write any code.
This makes it easier for developers to create unique and innovative games and applications.
Summary
In conclusion, Unreal Engine has made significant improvements to its input functionality over the years. These improvements include improved controller support, cross-platform play, input mapping, input validation, and scripting support. These improvements make it easier for developers to create games and applications that are compatible with a variety of devices and input methods, making them more accessible and enjoyable for players.