Unreal Engine is a powerful game engine that offers a wide range of features and tools for creating interactive experiences. One such feature is the ability to import animations from external sources, including Mixamo. In this article, we will guide you through the process of importing Mixamo animations into Unreal Engine 5.

Getting Started

Before you begin, make sure that you have the latest version of Unreal Engine installed on your computer. You can download it from the official Unreal Engine website. You will also need to have a Mixamo account and access to the Mixamo animation library.

Step 1: Import Mixamo Animations into Unreal Engine

Step 1.1: Open Unreal Engine

Open Unreal Engine by double-clicking on the Unreal Engine executable file.

Step 1.2: Create a New Project

If you haven’t already created a new project, click on “File” in the menu bar and select “New C++ Project.” Name your project and choose a location to save it.

Step 1.3: Import Mixamo Animations

To import Mixamo animations into Unreal Engine, go to “Window” in the menu bar and select “Import Package.” In the “Import Package” dialog box, navigate to the Mixamo animation library and select the animation you want to import. Click on “Open” to import the animation into your project.

Step 1.4: Assign Animations to Skeletons

Once you have imported the animations, you will need to assign them to skeletons in your scene. To do this, go to “Content Browser” in the left-hand panel and select the skeleton you want to animate. In the details panel on the right-hand side, click on the “Animations” tab and then click on the “+” button to add a new animation. Select the animation you just imported from the dropdown menu and click on “Apply.”

Step 1.5: Preview Animations

To preview your animations in real-time, go to “Viewport” in the top menu bar and select “Animated.” This will enable animation playback in the viewport. You can now move, rotate, and scale your character or object to see how the animation looks in context.

Step 1.6: Export Animations

Once you are satisfied with your animations, you can export them from Unreal Engine for use in other projects or games. To do this, go to “File” in the menu bar and select “Export.” In the “Export” dialog box, choose the animation format you want to use (e.g., FBX, COLLADA) and select the location where you want to save the exported file. Click on “Export” to export the animations.

Conclusion

Importing Mixamo animations into Unreal Engine is a straightforward process that can be accomplished in just a few clicks. With Mixamo’s vast library of high-quality animations, you can bring your characters and objects to life with ease.