Kenshi 2, a popular open-world survival game developed by Obsidian Entertainment, has announced that it will be moving its development from Unity to Unreal Engine 5. This news comes after years of development and the release of several major updates for Kenshi 2 on the Unity engine.

Unreal Engine 5: A Powerful Tool for Game Development

Unreal Engine 5 is a powerful game engine that has gained popularity in recent years due to its advanced features and performance improvements. Some of the key features of Unreal Engine 5 include:

  • Real-time ray tracing
  • Improved performance and graphics capabilities
  • Enhanced physics simulation
  • Support for virtual production workflows

Unity vs. Unreal Engine: A Comparison

Unity and Unreal Engine are two of the most popular game engines on the market today. While both engines have their strengths, they also have some weaknesses that may make one better suited for a particular project than the other. Some key differences between Unity and Unreal Engine include:

  • Performance: Unreal Engine is generally considered to be faster and more powerful than Unity, especially when it comes to graphics rendering and physics simulation.
  • Features: Unreal Engine has some advanced features that are not available in Unity, such as real-time ray tracing and support for virtual production workflows.
  • Community Support: Unity has a larger and more established community, which means there are more resources and plugins available for developers working with the engine.

Why Kenshi 2 Chose Unreal Engine 5

There are several reasons why Kenshi 2’s development team may have chosen to move from Unity to Unreal Engine 5. Some of the key factors that could have influenced this decision include:

  • Performance: As mentioned above, Unreal Engine is generally considered to be faster and more powerful than Unity, which could make it a better choice for a game as complex and demanding as Kenshi 2.
  • Features: Unreal Engine has some advanced features that are not available in Unity, such as real-time ray tracing, which could have been appealing to the development team.
  • Community Support: While Unity has a larger community, it is also more fragmented, which could make it difficult for Kenshi 2’s development team to find the resources and plugins they need to support the engine.

Summary

Kenshi 2’s move from Unity to Unreal Engine 5 represents a significant change in the game’s development process, but one that could ultimately lead to improved performance, graphics, and features for players. The decision to use Unreal Engine 5 was likely influenced by several factors, including performance, features, and community support, and will undoubtedly have an impact on the future of the game.