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Debugging

Debugging is an essential part of any development process. Unreal Engine provides a variety of console commands to help you diagnose issues and resolve them quickly.

  • dprint(): This command allows you to print debug information to the console. It’s particularly useful when working with C++ code, as it can help you identify any errors or issues that may be causing problems in your game. To use this command, simply type “dprint()” followed by the message you want to display.
  • dvar(): This command allows you to print the value of a variable. If you’re trying to debug a specific issue and need to see the value of a variable, this command can be very helpful. To use this command, simply type “dvar()” followed by the name of the variable you want to display.
  • debug_break(): This command allows you to set a breakpoint in your code. When a breakpoint is hit, Unreal Engine will pause execution and allow you to step through your code line by line. To use this command, simply type “debug_break()” followed by the line number where you want to set the breakpoint.

Optimization

Optimizing your game or project can help improve performance and ensure a smooth user experience. Unreal Engine provides several console commands to help you optimize your game.

  • profiler(): This command opens the Unreal Engine Profiler, which allows you to monitor the performance of your game in real-time. The Profiler can help you identify bottlenecks and other issues that may be causing slow performance. To use this command, simply type “profiler()” in the console.
  • mem_info(): This command displays information about the memory usage of your game. If you’re experiencing memory leaks or other issues, this command can help you identify the root cause. To use this command, simply type “mem_info()” in the console.
  • fps_counter(): This command allows you to display the frames per second (FPS) of your game in the console. If you’re experiencing drops in FPS or other performance issues, this command can help you identify the root cause. To use this command, simply type “fps_counter()” in the console.

Testing

Testing is an essential part of any development process. Unreal Engine provides several console commands to help you test your game or project.

  • play(): This command allows you to run your game in a separate window. This can be useful for testing specific features or functionality without interfering with your main workflow. To use this command, simply type “play()” followed by the name of your project.
  • savegame(): This command allows you to save your progress in your game. If you need to start over from a specific point, this command can be extremely helpful. To use this command, simply type “savegame()” followed by the name of your save file.
  • kill(): This command allows you to force-stop your game or project. This can be useful if you’re experiencing crashes or other issues that need to be resolved immediately. To use this command, simply type “kill()” in the console.

Conclusion

In conclusion, Unreal Engine provides a wide variety of console commands that can be extremely useful for debugging, optimizing, and testing your game or project. By familiarizing yourself with these commands and their functionality, you’ll be well on your way to developing high-quality games and projects in Unreal Engine.