Elden Ring Development Engine:
FromSoftware has not yet announced the specific engine that Elden Ring will be using. However, based on previous games developed by the studio, there are several possible contenders.
The most likely engine that Elden Ring will be using is FromSoftware’s own proprietary engine, known as “The Engine 2.”
The Engine 2 was first introduced with Dark Souls II in 2014 and has since been used in all of FromSoftware’s major releases, including Bloodborne, Sekiro: Shadows Die Twice, and Demon’s Souls. The engine is known for its high-performance graphics, fluid animation, and responsive controls.
Another possibility is that Elden Ring will be using Unreal Engine. FromSoftware has used Unreal Engine in the past, such as with Dark Souls III, which was developed in collaboration with FromSoftware and CryEngine Studios. However, it’s worth noting that FromSoftware has since developed its own engine, which may suggest they prefer to use their own technology for future projects.
Conclusion:
While FromSoftware has not yet announced the specific engine that Elden Ring will be using, it’s likely that the game will be built on the studio’s own proprietary engine, known as “The Engine 2.” This engine has been used in all of FromSoftware’s major releases and is known for its high-performance graphics, fluid animation, and responsive controls. However, it’s always possible that Elden Ring may be using a different engine, such as Unreal Engine. We will have to wait until an official announcement from FromSoftware to find out for sure.